Empyrean Runes - Aes


Aes
The rune Aes

Aes: The rune of Fire. But not just any fire. Aes is the rune of the Flame Eternal, the sacred fire that beats in the hearts of all Empyreans. In that regard, Aes is the most essential of all the Prime Runes. Aes is an essential rune to all Fire-based magic, but it is also used often to enhance other magic often adding a fiery effect. Aes is especially potent in restoration and purification magic, due to the holy properties of the Flame Eternal as a power of creation and a force that cleanses corruption. Using the rune Aes by itself allows the invoker to call upon the light of the holy flame, illuminating the space around them with the power of a well-lit torch. It is also possible to make variations in this, by manifesting the flame as an aura that surrounds the invoker, or even an unnatural glow in their eyes. Bearing a small portion of the power of the light of the flame causes some discomfort to creatures of darkness and evil.


Spells:

  • Aes   Sacred TorchYou conjure magical torchlight, that you can choose how to manifest. The color and hue of the flame assumes the personality and aura of the invoker. It can manifest as a small flame emanating from their palm, or in another number of forms, again, according to the invoker's personality. The invoker can even move the small flame or change its shape, just by concentrating, up to the spell's max distance. The light illuminates both the physical realm and the aetheric realm. Creatures of darkness and evil, including evil spirits and other beings caught within the radius of the light suffer disadvantage. All spirit rolls made by the caster and their allies while they remain within the area illuminated by the Sacred Torch, receive +1 dice bonus.
    • Duration: [Soulforce] + [Spell Power] hours.
    • Effect: Emanation. Illumination and Consecration.
    • Radius: 5 + [Soulforce] + [Spell Power].
    • Center: Invoker.
    • Max Distance: [Soulforce].
  • Aes  Holy Aura You summon the Flame Eternal to fill you with its holiness, empowering you with its touch. A soft flame-like glow surrounds you, while the power of the Flame Eternal bolsters all of your actions. The result of your [Spell Power] determines how the Aura affects you. The bonuses accumulate:
      • 1: +1 Dice to all Spirit rolls
      • 2: +1 Soulforce
      • 3: +1 Dice to all soak rolls
      • 4+: All attacks deal +1 damage
    • Duration: [Scene]
    • Effect: Aura. Enhancement. Empowerment. Protection. Based on [Soulforce] + [Spell Power]
  • Aes  Flame of BanishmentYou point your finger to a single spirit, or area, consigning it to burn in the flames of purification. The flame causes any unclean spirit to flee, unless it resists the spell's power. It also purges corruption from an area within range with a radius equal to [Soulforce], and it deals damage to many spirits equal to [Soulforce] + [Spell Power]. The damage dealt is doubled against spirits of shadow or corruption.
    • Duration:[Instant] / 1 round
    • Range: [Soulforce] + [Spell Power]
    • Radius: [Soulforce]
    • Target: Aetheric creature or tainted area
    • Effect: Intense Consecration / Banishment. Result determined by [Soulforce] + [Spell Power]

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