The Dice: This is how the dice functions: We have almost exclusively 12-sided dice in Empyrean. Each dice has the following potential results: Botch, Failure, Success, Critical Success. The Botch Number is 1. Botch counts as -1 success for the entire roll. Failure counts as 0 success. Success counts as 1 Success, and Critical counts as 2 successes. The Success / Target number determines the minimum result needed to score a success. So for a roll with 8+, any result of 8 or higher is a success (and any result between 2 and 7 is a failure). The Critical number determines the minimum result needed to score a critical. So for a roll with 10+, any result of 10 or higher is a critical is a critical, whilst any result between the critical number and the success number is a success, and any result other than those is a failure or a botch if that result is 1. Each roll is usually made by at least 2 dice while unmodified. The basic number of dice ro...
Kaltos crosses the irradiated wastelands, and ponders whether to enter the neighbouring dark woods, or seek shelter in the wastes that surround him, as the blazing sun gives its place slowly to the silver moon.
This is the most simple layout of how combat works in Empyrean. This means that this is the "core system" or "bare-bones" implementation of combat, and not the actual combat system in its full-scale complexity. The system described below will serve most basic needs for resolving combat situations fast, without growing unnecessarily complex and long-winded. Combat is turn-based (of course). The sequence of play during a round of combat is broken down as follows: - Engagement Resolution - Movement Phase - Shooting Phase Engagement is a situation where all participants involved are locked in combat with one another. Practically this covers all situations where instant, or almost instant actions occur simultaneously, which involves most melee combat actions, among other things. A character within a threat-range of another combatant, in a situation where both combatants can act and react simultaneously, is considered engaged. Engaged characters are involved with comb...
Comments
Post a Comment